The main problem with photo simulations is that they equalize every element in the frame and thus inherently minimalize the presence of the turbines. They are also generally wide views from a distance.
What photo simulations lack is motion, noise, and the human eye’s natural distraction by moving objects and reaction to incongruous aspects of the view.
We immediately see, for example, a small smudge on the wall and then it no longer matters that 99.99% of the wall is spotless. Wind turbines aggravate this problem not only by being 400 feet tall, but also by necessarily being sited in prominent and open places (often meaning the loss of important forest habitat), with heavy duty supply roads and transmission infrastructure, by having safety lights strobing and 150-feet blades waving about (Hey – look at me!), and by creating unnatural noise and shadows.
A good treatment of the unnatural aesthetics of wind power was written by Jon Boone (click here).